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Friday, April 20, 2012
Caste Status
Know that the Caste structure is rigid, but it is not impossible to raise in station. Most often this occurs in the years of training, when one shows potential to excel or struggles with sufficient understanding for the higher Caste. The changes to Caste, who are taught what is considered as ‘First Knowledge’, not ‘Second Knowledge’.
Thus, are more inclined to seek to follow magical ways or hide their real names with a use name. The Lower Castes, are purposefully given macerate information about Gor at times, for example, is led to believe that Gor is a flat disk, rather than a spherical planet with truth taught in the ‘Second Knowledge’.
The five High or Scholarly Castes, are represented at the government building. There Castes in ranking order are:
-Initiates: Recognized by the white robes and shaved heads, the Initiates are responsible for guiding the spiritual life of Goreans, through their rituals and prayers to the Priest-Kings. Besides not eating meat or imbibe alcohol, they are also required by their Caste codes to be celibate.
-Scribes: Recognized by the blue robes, within this Caste are the scholars and record keepers of Gorean society. They tend to be serious and studious, with an attention for details and a passion for knowledge.
-Builders: Noted for the yellow tunics, this Caste concerns themselves with the creation of physical and engineering marvels of Gor.
-Physicians: This Caste only concerns themselves with the healing arts and is universally recognized as a non-combatants during times of war. Can be picked out by their green robes.
-Warriors: Noted by the red tunics, this Caste is noted not only as combatants, but is effective as guardsmen for the cities, or can work effectively in any Caste with Knowledge.
Now, there are many Lower Castes with sub-divisions or sub-castes. These are as followed:
-Merchants: Dealing with sales and trade of merchandise, for a profit. It has almost as many sub-castes as there are products.
-Slavers
-Money Lenders
-Bounty Collectors or Debt Collectors
-Milk Venders
-Bankers
-Vintners
-Sailors
-Bargemen
-Fishermen
-River Fishermen
-Thassa Fishermen
-Net Makers
-Artisans (creators of any hand-made goods, no matter its use)
-Players : Regarded based on the level of skills within the Kaissa game. Technically not a Caste, but a guild. Have blanket immunity to prosecution and slavery.
-Poets
-Musicians
-Potters or Pot Makers
-Saddle Makers: Handles the saddlery, harness and tack of all the riding and draft beasts of Gor.
-Metal Workers
-Sword Makers
-Armors
-Locksmiths
-Jewelry Makers
-Leather Workers: Also, piercing of the ears and noses of slaves, as well as leather-working.
-Torturers: Mostly found among the Wagon People
-Cloth Workers
-Rug Makers
-Carders
-Dyers
-Weavers
-Bleachers
-Dyers
-Rope Makers
-Sail Makers
-Municipal Servants
-Guardsmen: Patrols the city streets, making arrests and insuring the well-being of the city and it’s inhabitants.
-Lamp Lighters
-Waste Collectors
-Animal Handlers: Many sub-castes that oversees the use and care of domestic animals.
-Tarns Keepers: Responsible for the care, feeding and training of the fierce winged saddle bird; both racing and war tarns.
-Vart Trainers: Found on the island Ubarate of Tyros, responsible fore the care of the bat-like creatures, often used as weapons.
-Goat Keepers: Responsible for the care and maintance of goats and other animals, such as the wooly hurt.
-Sleen Trainers: Handles the six-legged, furred hunting reptiles oh Gor.
-Woodsmen: Protects and manage the vast resources of Gorean forests, claimed by a particular city.
-Wood Carriers
-Wood Carvers
-Forest Hunters
-Forest Marshals
-Forest Trackers
-Oil Makers
-Lubrications and fuel oils
-Charcoal Makers
-Perfumers: Often works with Oil Makers to create scented oils, or Charcoal Makers and Spice Merchants to make incense.
-Cosmeticians
-Hair Dressers
-Assassins: Recognized by the black tunics. Required by the Caste codes to renounce all family ties and friendships, to claim no Home Stone. They are feared and despised by all.
-Rence-Growers: Dwellers upon great floating islands within Marshes and swamps, harvesting Rence (similar to rice). Very territorial and secretive.
-Peasants: Recognized by either the brown tunics or robes, they are the farmers of Gor. Though a Low Caste, they follow strict Caste codes and master peasant weaponry, such as the quarter staff and great bow.
-Thieves: Only from the city of Port Kar, are noted and identified by a tiny, black three-pronged or trident tattoo upon the cheekbone.
Tending the Garden (20 April)
[17:50] ℂℓy (clysa.dragoone) hums softly as she slips from the village, it was still very early and cly wants to get a head start on preparing the garden while the weather was still good, passing through the gates she heads across the bridge, feelling the cool morning dew under her feet, following up stream she could heear the waterfall in the distance over teh splashing of water along side her, reaching the mill area she turns towards the small clearing next to the large building, finding a bone shovel she sts to work to start planting for the years harvest that be needed for the village, moving to her hands and knees she starts to make little rows to plant seeds into, sighing as the sun rises higher, cly moves to the streeam for a quick drink before slipping into the mil to fetch the bag of seeds, returning to the patch, she starts to plant the seeds, dropping theem into each row and covering them as she passes, sweat plastered her kirtle to her tanneed flesh by the time she was finished, she turns to gaze at her work nods
[17:50] ℂℓy (clysa.dragoone): satisfied, she heads back up to the village to see what elsee can be done
Tending to the Animals (17 April)
[16:43] Chaton Noir: Carried a dung sack with her as she walked to the stables and went first to the bosk pen and gathered the dung, she spread it in the sun to dry, laying down the bag she carried armfuls of hay in and piled it where they could reach it easily, spread fresh straw on the ground and filled the water trough, then she brushed them good and finally milked them, carrying the milk pail to the bakery and adding it to the barrel.
[16:50] Chaton Noir: Next she went to the verr pen, first collecting dung and carrying it out to spread in the sun to dry, cleaned out the old straw and replaced it with fresh, spreading it on the ground, she put a pile of hay in along with some grain, added fresh water to the trough and then milked the ewes, carrying the pail to the bakery again.
[16:55] Chaton Noir: Going to the vulo pen she first cleaned the old straw from the ground then raked up the droppings, she replaced the straw with fresh stuff, spread grain around and filled the small water trough, then she collected the eggs and carefully carried them to the bakery.
[16:59] Chaton Noir: She next carried water to the troughs outside the gate, filling each one to the top. then went to the gardens and picked the ripe vegetables, carrying them back to the bakery and putting them away.
[17:02] Chaton Noir: lastly she restocked all the ingredients, refilled the water barrel and churned fresh butter.
The Growing Noir Avenir
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| bakery |
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| the barn |
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| forest and hunting grounds |
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| Main Gate |
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| healer's hut |
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| the bonds' kennel |
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| ooc camp |
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| recorder's cabin |
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| long hall |
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| the mill |
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| top view of village |
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| waterfall and fishing hole |
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